When I heard about Sylvio, a horror-exploration game that puts you in the shoes of Juliette, a young woman chasing the restless spirits of the undead, I had to try it out. Run through quickly, knowing what to do, and it’s a very short game indeed, but exploring and figuring everything out will take at least six hours. Honestly, other than the story itself, there really isn’t much to be found in Sylvio that drives home the scares. While Sylvio has received multiple rave reviews from critics, most cheering the game’s story, gamers that played Sylvio must have felt something closer to my own opinions as a Kickstarter for a sequel came well short of being funded this past December. I might be a little late, so this review is for those who haven’t played the game a couple of times already, or for those who played the original version (released in 2015) and might be interested in the completely remastered version (released in 2016). Horror fans are poorly served and many, myself included, are gluttons for punishment. Sadly, the source of these guttural sounds is never truly revealed. No user score yet- Awaiting 2 more ratings, A West Wing Special to Benefit When We All Vote. Unfortunately Sylvio also brings dire, uninventive visuals, a dreary protagonist, and wholly unnecessary combat to nullify any promise it may have had. The two tools at your disposal are your EVP machine, which will light up and tell you how far away you are from a spirit if you’re pointing in the right direction, and a rudimentary rifle that can either fire spuds or ‘sharp objects’. You collect them and then you analyse them rather than simply listening to a scripted sequence in which they’re deciphered. To make matters even worse, there is nothing to indicate that not only are you capable of performing these feats of athleticism and superhuman behavior, but in more than a few cases, you will be forced to do so in order to progress. This publication does not provide a score for their reviews. I’ve barely mentioned the story because it’s best to go in cold. Sylvio Review. It makes me very happy to say that recently released indie ghost hunting scare ’em up Sylvio [official site] is an imaginative, unusual and frightening new horror game. While there are numerous trees, rocks, and small buildings scattered throughout the park’s outdoor areas, the most dominant feature is a foggy, rust-tinted sky. And just like most alleged ghost recordings, the “words” spoken tend to be so unclear that you aren’t really sure just what was said until the game “tells you” what you’ve heard. Once you’ve bested them, you’ll automatically pick up an EVP recording that will contain a number of clues. Games don’t do this kind of hermetic horror often, and Sylvio makes zero concessions. A more in-depth traditional instruction booklet can be found in the options menu, but I found flicking back to this rather disruptive to the overall immersion of the game. Obviously, a low budget and a small development team factor into this (and Swanberg noted this himself too), but actually, I’m almost inclined to agree with him. Sylvio is also available for Xbox One. They’re used very infrequently to trigger physical interactions on distant objects. I would totally play a game that is just the audio processing from this game. Comments are now closed. The voices of the deceased captured on her reel-to-reel recorder reveals a tale of an evil curse and a Then again, how great do graphics need to be when there’s admittedly not much on display. Once I’d finally figured out where I was meant to go – thanks to the aid of some walkthrough videos (shame) – I was up against an even bigger battle: multi-layered and very vague puzzles.
Yes, its graphics are akin to something from the PS2 era, and at first this can be jarring, but it certainly shouldn’t be a reason not to play the game. There’s also a bobbins car, seemingly borrowed from Deadly Premonition, and a shotgun (more like a blunderbuss in practice) that shoots spuds and nails. I expected a horror exploration game where recording spirits was the sole mechanic at play. While the poor textures and barren landscape might not exactly add to the game, this barebones visual does have a certain benefit in that it forces you to concentrate on the atmosphere of your surroundings – and Sylvio has atmosphere in droves. A novel take on the first-person horror mould, Sylvio does, on occasion, bring some unsettling moments of paranormal investigation. Your character should rightfully not be able to walk across power lines or roller coaster rails. It’s very vague in the way of direction or instruction, and doesn’t initially give you any objective or idea in what you’re meant to be doing. Damage is received if these entities get too close to you, but as there is no health bar, this is represented by the screen becoming blurred and tinted as they draw too near.

The trouble is, the game never explicitly tells you this. Sylvio promises a thrilling game experience built on subtle horror. Occasionally, you can have a “seance” with a lingering spirit who will provide you with longer messages. It’s interesting, no doubt, and finding extra collectibles in the form of recordings and uncovering hidden messages in the EVP will give you a deeper insight, but it all comes together quite poorly. This was an effect heavily used on most Nintendo 64 games, helping that system earn the not-so-affectionate nickname of “The Fog Machine”.

I almost walked away during the opening moments, when Sylvio seems like yet another cobbled together mess of repetitive graphical assets. In his press release to accompany the game, Stroboskop owner Niklas Swanberg says, “the world is deliberately made lo-fi… in our humble opinion a lo-fi world is much scarier than a hi-fi one”. Sylvio is certainly a good idea in its own right: communicating with ghosts by interpreting audio recordings you find around the levels.

The autosave doesn’t register at anywhere near enough checkpoints and if you start a new game, you’ll lose all your progress. An interesting gameplay concept muddled by monotonous environments and shallow storyline. I wouldn’t say I’m madly ‘into’ the supernatural, but I certainly have something of a morbid curiosity in all things macabre – as much as anyone who religiously tunes into Most Haunted with Yvette Fielding on a Thursday night, anyway. - It’s tied to the sound again – your mic picks up all sorts of distortion and lets you know how far away they are and I found myself scanning the treeline for a sight of them, backing away and panicking. Ghost recorder Juliette Waters trespasses into an abandoned family park, shut down since a landslide in 1971. What it delivers is missed opportunities and waves upon waves of rusty fog. Potato ammunition is used sparingly in puzzle solving: you’ll need to fire your gun at objects to knock them down, for example. Ghost recorder Juliette Waters trespasses into an abandoned family park, shut down since a landslide in 1971. PC Game Reviews • Sylvio • 10 Wot I Think: Sylvio.

Fire a potato at it. A remastered version followed in 2016, and the game was later released on consoles on Friday, January 13th, 2017.

Here’s wot I think. You shouldn’t be able to fall from the top of tall rides and buildings and not take a scratch. One thing is for sure though; Sylvio is quite unlike any other horror game. The game was released on Steam in June 2015. It doesn’t become a shooting gallery at any point – they’re slow, solitary and move directly toward you at all times – and each entity has a specific audio file attached rather than being a generic “monster”. community members have subscribed to receive updates for this game. Sylvio can be completed in about 10-15 hours, depending on how much exploring you choose to do. Later, when the areas you’re exploring are more open and you find yourself in the oddly red-tinged outdoors, there’s something oppressive about the arrival of the blobs. Your objective seemingly unclear, you then progress your way down into the lower levels of the bar. Sylvio 1. During your adventure, you will frequently encounter evil spirits. Instead, I found a game that uses its limited resources to find clever ways to scare the life out of me. Brilliantly, Sylvio makes all but the most basic white orb recordings actual things to be manipulated. It’s far from perfect, but if you’re willing to overlook its lack of polish and graphical fidelity, Sylvio has a decent experience to offer – especially if you’re a dab-hand at puzzle solving. Reviewed by Stephen Palmer playing a PS4 on January 18, 2017. Sylvio is certainly a good idea in its own right: An interesting gameplay concept muddled by monotonous environments and shallow storyline. The aforementioned fog, as well as pictures and paintings of small children that you’ll later find adoring the walls of various buildings, helps establish the “creep factor” that is found permeating throughout Sylvio. No score yet Mixed or average reviews- based on 8 Ratings, A West Wing Special to Benefit When We All Vote. Another bad ghost-busting game. At first, I thought those HUD markers were too much of a shortcut, a convenience that doesn’t fit with the player character’s situation or abilities, but it didn’t take me long to accept the helping hand. You drop a short distance and find yourself in what was once the park’s barroom, the broken glass roof above you. The nails are used to disrupt the physical manifestations of spirits and that’s where I thought the game might fall down. Awaiting 1 more review
The 25 Best Console Launch Games (Since 2000), Release Dates for All Notable Upcoming Games, Music title data, credits, and images provided by, Movie title data, credits, and poster art provided by. Even then, by the time the story is fully revealed, quite a few gamers will have presumably already moved on to more entertaining games. former Deputy Editor. Ghost recorder Juliette Waters trespasses into an abandoned family park, shut down since a landslide in 1971. The game was released on Steam in June 2015. ( Log Out /  Change ), You are commenting using your Facebook account. Sylvio relies on great audio design and a weirdly vague and unnerving story to make a home under your skin. Ghost recorder Juliette Waters trespasses into an abandoned family park, shut down since a landslide in 1971. based on I try so many Slender-likes hoping to find a creepy idea or one good scare. ( Log Out /  The voices of the deceased captured on her reel-to-reel recorder reveals a tale of an evil curse and a. Sylvio is a psychological horror game set in a tranquil, disturbing atmosphere.

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